
Free-to-play mechanics have completely overtaken the traditional premium purchase model.
When done incorrectly, heavy monetization can ruin the player experience and destroy a game's community.
This system rewards active players with exclusive cosmetics and extra progression items for a flat monthly fee.

However, at the absolute top of the ladder, having max-level units is a strict requirement to compete.
Fortunately, matchmaking systems generally pit players of equal card levels against one another.
| Revenue Stream | Result |
|---|---|
| Skins and Emotes | Zero gameplay impact |
| Gacha Drops | Provides faster access to new units |
As legislation around loot boxes tightens globally, we will likely see a shift towards more direct purchases.
Ultimately, players will happily support a game that respects their time and provides genuine entertainment.